"Water"
{
	"<dx90"
	{
		"$fallbackmaterial" "gm_construct/water_beneath_dx8"
	}
	"<dx80"
	{
		"$fallbackmaterial" "nature/water_dx70_beneath"
	}

	"$abovewater" 0
	"%compilewater" 1
	"$forceexpensive" 1
	"$reflectentities" 0
	"%tooltexture" "nature/water_coast01_normal"
	"$refracttexture" "_rt_WaterRefraction"
	"$refractamount" "1"

	"$scale" "[1 1]"

	"$bumpmap" "nature/water_coast01_dudv"
	"$normalmap" "nature/water_coast01_normal"

	"$surfaceprop" "water"
	"$bumpframe" "0"

	"$fogenable" 1
	"$fogcolor" "{7 76 68}"
	"$fogstart" -256.00
	"$fogend" 2000.00

	$underwateroverlay "effects/water_warp01"

	"$scroll1" "[.01 .01 .05]"
	"$scroll2" "[-.025 .025 .075]"

	"Proxies"
	{
		"TextureScroll"
		{
			"texturescrollvar" "$bumptransform"
			"texturescrollrate" .05
			"texturescrollangle" 45.00
		}
	}
}
