"VertexLitGeneric"
{
	"$basetexture" "Models/flesh"
	"$normalmapalphaenvmapmask" "1"
                "$bumpmap" "models/flesh_nrm"
	"$nodecal" "0"
	"$halflambert" 1

	"$phong" "1" 
	"$phongboost" "1" 
	"$phongfresnelranges" "[2 5 10]"
	"$phongexponent" "100"
}
