"LightmappedGeneric"
{
	"$basetexture2" "nature/sandfloor009b"
	"$basetexture" "gm_construct/grass1"
	
	//"$bumpmap" "gm_construct/grassnormal"
	
	"$surfaceprop" "grass"
	"$surfaceprop2" "grass"
	
	// If there was a detailtransform, we could probably scroll the clouds
	
	"$detail" "gm_construct/grass_clouds"
	"$detailscale" "0.03"
	
}
