"VertexLitGeneric"
{
	"$basetexture" "Models/Airboat/Airboat001"
	"$surfaceprop" "metal"
 	"$envmaptint" "[ .4 .4 .4]"
	"$envmap" "env_cubemap"
	"$basealphaenvmapmask" 1

	"$phong" "1" 
	"$phongboost" "4" 
	"$phongfresnelranges" "[0 0 10]"
	"$phongexponent" "10"
}
