"VertexLitGeneric"
{
	"$basetexture" "Models/Buggy/buggy001"
	"$surfaceprop" "metal"
	"$envmap" "env_cubemap"
 	"$basealphaenvmapmask" 1
	"$envmaptint" "[ .5 .5 .5]"

	"$phong" "1" 
	"$phongboost" "10" 
	"$phongfresnelranges" "[1 10 20]"
	"$phongexponent" "40"

	"$bumpmap" "models/Buggy/buggy_nrm"
	"$normalmapalphaenvmapmask" "1"
}


