"VertexLitGeneric"
{
	"$basetexture" "Models/Debug/debugwhite"
	"$surfaceprop" "metal"
	"$envmap" "env_cubemap"
	"$envmaptint" "[ .5 .5 .5 ]"
	//"$envmapmask" "Models/props_combine/combine_binocular01_mask"
	"$selfillum" 0
	"$model" 1
}


