"VertexLitGeneric"
{
	"$baseTexture" "models/dav0r/hoverball"
	"$surfaceprop" "metal"
    	"$envmap" "env_cubemap"
   	"$envmapcontrast" 0.7
    	"$envmaptint" "[.3 .3 .3]"
	"$selfillum"	"1"


	"$phong" "1" 
	"$phongboost" "0.5" 
	"$phongfresnelranges" "[ 1 5 20]"
	"$phongexponent" "20"

	"$bumpmap" "models/dav0r/hoverball_nrm"
	"$normalmapalphaenvmapmask" "1"
}