"VertexLitGeneric"
{
	"$baseTexture" "Models/Mossman/mossman_face"
	"$bumpmap" "models/Mossman/mossman_head_normal"
	"$normalmapalphaenvmapmask" "1"
	"$halflambert" 1
	"$nodecal" "0"

	"$phong" "1" 
	"$phongboost" "1" 
	"$phongfresnelranges" "[0.1 2 20]"
	"$phongexponent" "3"
}
