"Vehicles"
{

	"0"
	{
		"Name"			"Jeep"					// The name that will show to the client
		"vname"			"jeep"					// The name that lua will use
		"ent"			"prop_vehicle_jeep"		// The entity to spawn
		"material"		"vgui/vehicles/jeep"	// material to use for the icon (64x64)
		
		"KeyValues"
		{
			"model"				"models/buggy.mdl"
			"solid"				"6"
			"vehiclescript"		"scripts/vehicles/jeep_test.txt"
		}
	}
	
	
	"1"
	{
		"Name"			"Airboat"
		"vname"			"airboat"
		"ent"			"prop_vehicle_airboat"
		"material"		"vgui/vehicles/airboat"
		
		"KeyValues"
		{
			"model"				"models/airboat.mdl"
			"solid"				"6"
			"vehiclescript"		"scripts/vehicles/airboat.txt"
		}
	}
	
	
	"2"
	{
		"Name"			"Pod"
		"vname"			"pod"
		"ent"			"prop_vehicle_prisoner_pod"
		"material"		"vgui/vehicles/pod"
		
		"KeyValues"
		{
			"model"				"models/vehicles/prisoner_pod_inner.mdl"
			"solid"				"6"
			"vehiclescript"		"scripts/vehicles/prisoner_pod.txt"
		}
	}
	
}
